Images are static bitmap files that can be stored in various formats.Materials often also include parameters that allow you to adjust the appearance of the material. Materials have multiple channels like roughness, metallic, and base color. Materials are SBSAR or SSA files created with Sampler or Designer.The Assets panel displays three types of files: You can add your own folders with the + button at the lower right of the Assets panel. To use an asset, drag it from the Assets panel into the viewport or directly into the Layers panel.īy default only the Starter Assets folder contains any resources. The Assets panel holds the libraries of materials, filters, and images that you can use to create your own materials and environment lights.
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